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UX case studies that changed
the world and inspire design decisions.

UX lessons

Therac-25

Therac-25 was a radiation therapy machine used in hospitals in the 1980s.
A UI design flaw allowed technicians to accidentally administer massive overdoses of radiation, killing at least six patients and seriously injuring others.

Therac25 interface

Source image: Wikipedia. Software compiled from source code available at [1], Copyrighted free use, Link

The UX/UI mistake:

Lesson Learned:

The Post Office Horizon Scandal (UK) - UX Destroyed Lives.

The UK Post Office Horizon IT system (by Fujitsu) falsely accused hundreds of postmasters of financial fraud due to bad
software & UX flaws (1999-2015). The system had glitches that created accounting errors, making it look like money was missing. Postmasters were wrongly prosecuted, leading to prison sentences, suicides, bankruptcies, and ruined reputations.

Judicial Office

Source images: By Muhammad Karns - Judicial Office Twitter feed., CC BY-SA 4.0, Link

The UX/UI mistake:

Lesson Learned:

Boeing 737 MAX (2018) - A UX Disaster That Killed 346 People

Boeing introduced a new flight control system (MCAS) to the 737 MAX aircraft but failed to inform pilots about how it worked.
A single sensor failure could trigger the system, pushing the plane’s nose down uncontrollably. Due to a lack of proper alerts and UI feedback, pilots couldn’t override it—resulting in two fatal crashes (Lion Air & Ethiopian Airlines), killing 346 people.

Image of PK-LQP, the aircraft involved in the accident.

Source images: By PK-REN - https://www.flickr.com/photos/pkaren/45953419622/, CC BY-SA 2.0, Link

The UX/UI mistake:

Lesson Learned:

Three Mile Island Nuclear Disaster (1979) – Confusing UI Led to a Meltdown

A partial meltdown occurred at the Three Mile Island nuclear power plant (USA) due to a combination of UX design flaws and operator confusion.
The warning system was a mess—instead of clear, actionable alerts, it overloaded operators with hundreds of vague alarms.
Operators misinterpreted faulty indicators, shutting down the wrong systems and making the situation worse.

Image of the Three Mile Island nuclear facility, c. 1979.

Source images: By United States Department of Energy - http://ma.mbe.doe.gov/me70/history/photos.htm
Copyright status: Identified on DOE page as "DOE photo", i.e. not copyrighted., Public Domain, Link

The UX/UI mistake:

Lesson Learned:

Volkswagen Emissions Scandal (2015) – UX Was Used to Deceive.

Volkswagen designed their diesel cars to cheat emissions tests by using software that detected when the car was being tested and
adjusted emissions accordingly. This made it seem like the cars were environmentally friendly when, in reality, they were pumping out illegal pollution levels.

A 2010 Volkswagen Golf TDI displaying clean diesel at the Detroit Auto Show.

Source images: By Mariordo Mario Roberto Duran Ortiz - Own work, CC BY-SA 3.0, Link

The UX/UI mistake:

Lesson Learned:

McDonald’s Touchscreens & Hidden Fees (2018).

McDonald’s introduced self-order kiosks, which were designed to increase upsells. But they purposely made it hard to remove
extra charges (e.g., "extra cheese" was selected by default). In some cases, it even added fees without users noticing.

Headquarters in Chicago, Illinois, United States.

Source images: By Dirk Tussing from Chicago IL, United States - New-McDonald-HU-lg, CC BY-SA 2.0, Link

The UX/UI mistake:

Lesson Learned:

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